JSLider Programador Java Interfaz Gráfico GUI AWT Swing 1 Swing 2 |
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import java.awt.*; import java.awt.event.*; import javax.swing.*; import javax.swing.event.*; public class jSlider2 extends JFrame { private JLabel jLabel1 = new JLabel(); private JLabel jLabel2 = new JLabel(); private JSlider jSlider2 = new JSlider(); public jSlider2(String title) { super(title); setDefaultCloseOperation(WindowConstants.DISPOSE_ON_CLOSE); int frameWidth = 528; int frameHeight = 300; setSize(frameWidth, frameHeight); Dimension d = Toolkit.getDefaultToolkit().getScreenSize(); int x = (d.width - getSize().width) / 2; int y = (d.height - getSize().height) / 2; setLocation(x, y); setResizable(false); Container cp = getContentPane(); cp.setLayout(null); jLabel1.setBounds(80, 8, 267, 53); jLabel1.setText("SLider"); jLabel1.setFont(new Font("Gunplay 3D", Font.BOLD, 48)); jLabel1.setForeground(Color.RED); cp.add(jLabel1); jLabel2.setBounds(88, 216, 267, 33); jLabel2.setText(""); cp.add(jLabel2); jSlider2.setBounds(56, 88, 401, 57); jSlider2.setMinorTickSpacing(10); jSlider2.setMajorTickSpacing(50); jSlider2.setPaintTicks(true); jSlider2.setPaintLabels(true); jSlider2.setMaximum(500); jSlider2.setMinimum(100); jSlider2.setValue(400); cp.add(jSlider2); cp.setBackground(new Color(0x39C678)); jSlider2.addChangeListener(new ChangeListener() { public void stateChanged(ChangeEvent evt) { jSlider2_stateChanged(evt); } }); setVisible(true); } public void jSlider2_stateChanged(ChangeEvent evt) { jLabel2.setText("El valor es: "+jSlider2.getValue()); } public static void main(String[] args) { new jSlider2("jSlider2"); } } |
domingo, 31 de marzo de 2013
JSLider Programador Java Interfaz Gráfico GUI AWT Swing 1 Swing 2
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